BODYSPACE 1 at BMW Edge

Last Friday, I attended the informal launch of the BODYSPACE 1 exhibition, which showcases cutting edge trends in digital design practice. Students in the ‘Virtual Environments’ subject in the Faculty of Architecture, Building and Planning at the University of Melbourne worked hard to produce this fantastic show, directed by Stanislav Roudavski and Annie Walsh.

Part of the Light in Winter festival curated by Robyn Archer, BODYSPACE 1 offers intriguing glimpses into the possible futures of design, fashion, and architecture. Some shots of the exhibition installation are on my photosite.

The text of the information flyer for the show highlights a poetic vision for design. In language that evokes the theoretical work of Bachelard, it posits a future world in which design is not simply “responsive” to the needs of its environments and users, but where design work can actually create holistic environments: “What is architectural designs could grow like trees in a forest or shift as beach sand?…”

The exhibition shows a series of glossy white mannequins, posed in the “in-between” fractal zone of the BMW Edge exhibition space. Each mannequin is wearing a LED-powered white paper lantern with an intricate “cut-out” design, generating complex patterns of light and shadow. The lantern shapes reference diverse historical periods; some are wholly futuristic; all elucidate particular lines of flight in relation to design thinking.

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